Spooky scary Skeleton...
So in between bouts of a strong addiction to DOTA 2 (it's a love/hate relationship) I picked this gem up for some relaxing downtime entertainment. It originally caught my eye for the outstanding art direction and musical choice. There is a consistent theme of the Day of the Dead from Mexican culture and it is delivered amazingly. The bright and subtle color indicators and changes between the dead and living world are especially impressive.

The greatest lesson I learned from playing this game was the creative but purposeful use of color and shape to act as indicators to the player. Obstacles are given color and shape to indicate what type of ability is needed to pass them. Enemies are given color to indicate attack patterns. Enemy shield color indicates what type of weakness they have. Slight color differences in between worlds shows whether or not you're dead or alive.
This type of indicator is highly important for initial progress and instant recognition of action. The game sometimes goes very quickly and requires some split second reflexes, So the colors very naturally lend themselves to recognizing what needs to be done and what buttons you should be pressing. When you start getting the combos right and using weaknesses of multiple enemies in between the two worlds it can be very rewarding and exhilarating. Visiting some of /r/guacamelee I've seen some amazing combos, that seem to be effortlessly done so maybe I'm just bad.

You'll like this game if: You are looking for a fresh perspective on Metroidvania while still sticking with the tried and true formula...now with masks and mexican wrestling vengeance!
(If you have a different opinion or want to suggest a game to play and review, let me know @Big_Dad_Gamer on twitter!)
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